Config file
Config = {}
--If false then will use marker
Config.Target = true
Config.UseBlip = true
Config.ProgressSettings = {
duration = 20000,
scenario = "PROP_HUMAN_BUM_BIN"
}
Config.BlipSettings = {
{title = "Crafting", colour=5, id=150, scale=1.0, x=2135.7739, y=4790.7109, z=40.9703}
}
--If you use target use this settings.
Config.TargetLocation = {
coords = vector3(2138.0632, 4791.7246, 41.7712),
heading = 287.2938,
minZ = 25.98,
maxZ = 29.98
}
Config.TargetSettings = {
icon = "fa-solid fa-pen-ruler",
iconColor = "white",
label = "Open crafting",
distance = 1.3
}
--If you use marker then use this settings.
Config.MarkerText = {
textColor = {r = 255, g = 255, b = 255, a = 255},
textFont = 4,
textScale = {s = 0.5, c = 0.5}
}
Config.MarkerLocation = {
type = 1,
coords = vector3(2135.7739, 4790.7109, 40.9703),
heading = 0,
markerRadius = 2.0,
zOffset = -1,
markerHeight = 0.4,
markerColor = {r = 255, g = 255, b = 255, a = 255}
}
--You can add unlimited categories here
Config.categories = {
{
catid = 'rifles',--id for items in Config.items to refrence to the category
label = 'Rifles'--label shown on the nui
},
{
catid = 'pistols',
label = 'Pistols'
},
{
catid = 'ammo',
label = 'Ammo'
},
{
catid = 'grips',
label = 'Grips'
},
}
Config.items = {
['WEAPON_CARBINERIFLE'] = {
name = 'WEAPON_CARBINERIFLE',
label = 'Carbine Rifle',
catid = 'rifles',
material = {
{name = 'zeljezo', label = "Iron", count = 3350},
{name = 'aluminijum', label = "Aluminium", count = 4000},
{name = 'metalniotpad', label = "Metal Waste", count = 3000},
{name = 'bakar', label = "Copper", count = 3000},
}
},
['WEAPON_SPECIALCARBINE'] = {
name = 'WEAPON_SPECIALCARBINE',
label = 'Special Carbine',
catid = 'rifles',
material = {
{name = 'zeljezo', label = "Iron", count = 4000},
{name = 'aluminijum', label = "Aluminium", count = 4000},
{name = 'metalniotpad', label = "Metal Waste", count = 3500},
{name = 'bakar', label = "Copper", count = 3500},
}
},
['WEAPON_COMBATPDW'] = {
name = 'WEAPON_COMBATPDW',
label = 'Combat PDW',
catid = 'rifles',
material = {
{name = 'zeljezo', label = "Iron", count = 2350},
{name = 'aluminijum', label = "Aluminium", count = 2000},
{name = 'metalniotpad', label = "Metal Waste", count = 2300},
{name = 'bakar', label = "Copper", count = 1700},
}
},
['WEAPON_ASSAULTRIFLE'] = {
name = 'WEAPON_ASSAULTRIFLE',
label = 'Ak-47',
catid = 'rifles',
material = {
{name = 'zeljezo', label = "Iron", count = 3350},
{name = 'aluminijum', label = "Aluminium", count = 4350},
{name = 'metalniotpad', label = "Metal Waste", count = 3400},
{name = 'bakar', label = "Copper", count = 2250},
}
},
['WEAPON_COMPACTRIFLE'] = {
name = 'WEAPON_COMPACTRIFLE',
label = 'Compact Rifle',
catid = 'rifles',
material = {
{name = 'zeljezo', label = "Iron", count = 1500},
{name = 'aluminijum', label = "Aluminium", count = 2000},
{name = 'metalniotpad', label = "Metal Waste", count = 1300},
{name = 'bakar', label = "Copper", count = 1900},
}
},
['WEAPON_MICROSMG'] = {
name = 'WEAPON_MICROSMG',
label = 'Micro Smg',
catid = 'rifles',
material = {
{name = 'zeljezo', label = "Iron", count = 1200},
{name = 'aluminijum', label = "Aluminium", count = 1100},
{name = 'metalniotpad', label = "Metal Waste", count = 1200},
{name = 'bakar', label = "Copper", count = 1500},
}
},
['WEAPON_SMG'] = {
name = 'WEAPON_SMG',
label = 'Smg',
catid = 'rifles',
material = {
{name = 'zeljezo', label = "Iron", count = 1100},
{name = 'aluminijum', label = "Aluminium", count = 1200},
{name = 'metalniotpad', label = "Metal Waste", count = 2000},
{name = 'bakar', label = "Copper", count = 700},
}
},
['WEAPON_ASSAULTSMG'] = {
name = 'WEAPON_ASSAULTSMG',
label = 'Assault Smg',
catid = 'rifles',
material = {
{name = 'zeljezo', label = "Iron", count = 2350},
{name = 'aluminijum', label = "Aluminium", count = 2000},
{name = 'metalniotpad', label = "Metal Waste", count = 1350},
{name = 'bakar', label = "Copper", count = 1000},
}
},
['WEAPON_PISTOL'] = {
name = 'WEAPON_PISTOL',
label = 'Pistolj',
catid = 'pistols',
material = {
{name = 'zeljezo', label = "Iron", count = 70},
{name = 'aluminijum', label = "Aluminium", count = 130},
{name = 'metalniotpad', label = "Metal Waste", count = 100},
{name = 'bakar', label = "Copper", count = 50},
}
},
['WEAPON_COMBATPISTOL'] = {
name = 'WEAPON_COMBATPISTOL',
label = 'Glock 17',
catid = 'pistols',
material = {
{name = 'zeljezo', label = "Iron", count = 250},
{name = 'aluminijum', label = "Aluminium", count = 150},
{name = 'metalniotpad', label = "Metal Waste", count = 200},
{name = 'bakar', label = "Copper", count = 100},
}
},
['WEAPON_PISTOL50'] = {
name = 'WEAPON_PISTOL50',
label = 'Deagle',
catid = 'pistols',
material = {
{name = 'zeljezo', label = "Iron", count = 750},
{name = 'aluminijum', label = "Aluminium", count = 750},
{name = 'metalniotpad', label = "Metal Waste", count = 800},
{name = 'bakar', label = "Copper", count = 400},
}
},
['WEAPON_HEAVYPISTOL'] = {
name = 'WEAPON_HEAVYPISTOL',
label = 'Heavy pistolj',
catid = 'pistols',
material = {
{name = 'zeljezo', label = "Iron", count = 700},
{name = 'aluminijum', label = "Aluminium", count = 550},
{name = 'metalniotpad', label = "Metal Waste", count = 550},
{name = 'bakar', label = "Copper", count = 550},
}
},
['WEAPON_SNSPISTOL'] = {
name = 'WEAPON_SNSPISTOL',
label = 'SNS Pistolj',
catid = 'pistols',
material = {
{name = 'zeljezo', label = "Iron", count = 350},
{name = 'aluminijum', label = "Aluminium", count = 350},
{name = 'metalniotpad', label = "Metal Waste", count = 350},
{name = 'bakar', label = "Copper", count = 450},
}
},
['WEAPON_PISTOL_MK2'] = {
name = 'WEAPON_PISTOL_MK2',
label = 'Pistolj mk2',
catid = 'pistols',
material = {
{name = 'zeljezo', label = "Iron", count = 450},
{name = 'aluminijum', label = "Aluminium", count = 500},
{name = 'metalniotpad', label = "Metal Waste", count = 1000},
{name = 'bakar', label = "Copper", count = 400},
}
},
['ammo-rifle'] = {
name = 'ammo-rifle',
label = '5.56',
catid = 'ammo',
material = {
{name = 'black_money', label = 'Black Money', count = 65},
}
},
['ammo-rifle2'] = {
name = 'ammo-rifle2',
label = '7.62',
catid = 'ammo',
material = {
{name = 'black_money', label = 'Black Money', count = 65},
}
},
['ammo-50'] = {
name = 'ammo-50',
label = '.50',
catid = 'ammo',
material = {
{name = 'black_money', label = 'Black Money', count = 70},
}
},
['ammo-9'] = {
name = 'ammo-9',
label = '9 mm',
catid = 'ammo',
material = {
{name = 'black_money', label = 'Black Money', count = 55},
}
},
['ammo-45'] = {
name = 'ammo-45',
label = '.45',
catid = 'ammo',
material = {
{name = 'black_money', label = 'Black Money', count = 50},
}
},
['at_clip_extended_pistol'] = {
name = 'at_clip_extended_pistol',
label = 'pistol extended',
catid = 'grips',
material = {
{name = 'zeljezo', label = "Iron", count = 350},
{name = 'aluminijum', label = "Aluminium", count = 200},
{name = 'metalniotpad', label = "Metal Waste", count = 1000},
{name = 'bakar', label = "Copper", count = 200},
}
},
['at_clip_extended_rifle'] = {
name = 'at_clip_extended_rifle',
label = 'rifle extended',
catid = 'grips',
material = {
{name = 'zeljezo', label = "Iron", count = 450},
{name = 'aluminijum', label = "Aluminium", count = 250},
{name = 'metalniotpad', label = "Metal Waste", count = 1000},
{name = 'bakar', label = "Copper", count = 250},
}
},
['at_clip_extended_smg'] = {
name = 'at_clip_extended_smg',
label = 'smg extended',
catid = 'grips',
material = {
{name = 'zeljezo', label = "Iron", count = 250},
{name = 'aluminijum', label = "Aluminium", count = 150},
{name = 'metalniotpad', label = "Metal Waste", count = 700},
{name = 'bakar', label = "Copper", count = 230},
}
},
['at_grip'] = {
name = 'at_grip',
label = 'Grip',
catid = 'grips',
material = {
{name = 'zeljezo', label = "Iron", count = 750},
{name = 'aluminijum', label = "Aluminium", count = 550},
{name = 'metalniotpad', label = "Metal Waste", count = 1000},
{name = 'bakar', label = "Copper", count = 250},
}
},
['at_suppressor_heavy'] = {
name = 'at_suppressor_heavy',
label = 'heavy suppressor',
catid = 'grips',
material = {
{name = 'zeljezo', label = "Iron", count = 1150},
{name = 'aluminijum', label = "Aluminium", count = 550},
{name = 'metalniotpad', label = "Metal Waste", count = 423},
{name = 'bakar', label = "Copper", count = 354},
}
},
['at_suppressor_light'] = {
name = 'at_suppressor_light',
label = 'light suppressor',
catid = 'grips',
material = {
{name = 'zeljezo', label = "Iron", count = 250},
{name = 'aluminijum', label = "Aluminium", count = 450},
{name = 'metalniotpad', label = "Metal Waste", count = 323},
{name = 'bakar', label = "Copper", count = 254},
}
},
}
Config.Translate = {
notEnoughResources = "You dont have enough resources to craft this item.",
notEnoughSpace = "You dont have enough space in inventory.",
successCraftItem = "You successfully crafted your item.",
openMenu = "Press [E] to open crafting."
}Last updated